A tab-target fantasy MMORPG
Brynea
Grain, frost and ash.
A decade of harsh winters. Half the fields lost. Hunger turned two peoples into enemies.
In development · first closed test: the 1v1 arena
The world
Every land shows the border between warm and cold
Grain
The warmth of what people defend: fields, granaries, the last good harvests. The war began over grain.
Frost
The cold that keeps advancing. In the north it comes back with the Frost, sharp and splintered, and nothing grows behind it.
Ash
The war itself. The Ash Line split the fields in two, and where the fighting is worst the ash still falls.
Brynea (bri-NEH-a) is the autumn frost on the wheat fields, in the old tongue both peoples once shared. After the long winters it became an omen: it was the cold that divided them.
Two peoples
One land, split down the middle
Aurenholt
Humans of white stone and heraldry. Square halls and symmetry, banners raised high, a rayed sun over every gate.
- Sun-rayed banners
- Slate-blue roofs
- Milestones
Vaelkin
Tall forest folk with ritual marks in verdigris and amber. Curves, spirals and leaves, never quite symmetrical.
- Amber lanterns
- Leather sails
- Antler totems
Neither of them is innocent.
Combat
Classic tab-target, read at a glance
Pick a target. A thin gold outline tells you who it is.
Keep your distance, time your abilities, read what your enemy is about to do.
The server decides every hit, so what you see is what happened.
Fury
Warrior
Charge in, stun, hold the line.
Energy
Scout
A bow and all the distance you can keep.
Mana
Priest
Heals that rise from the ground under your allies.
Mana
Mage
Spells cast from where the enemy can't reach.
First arena
The Ruins of Ashmere
- Turn the map 180° and every wall and every ruin has a twin, so both sides get exactly the same chances. It still looks like a real village, not a mirror.
- Both sides start hidden. We tested about 10,000 lines of sight between the starting areas: all blocked.
- In the middle stands a half-fallen tower, with the cracked bell still hanging at the top.
- From minute two the ash starts falling, and every heal gets weaker.
Roadmap
Built one step at a time
The arena
1v1 duels in the Ruins of Ashmere with four classes. A first closed test with friends.
Now3v3 arenas
Team fights, new maps and the first subclasses.
Dungeons
Creatures, bosses and the fights built around them.
The world
Open zones, a day and night cycle, and the border between the two peoples.
Playtest
Want to fight in the next test?
Tests are small and invite-only for now. Leave your email and you'll get one message when there's a place for you. Nothing else, and you can ask to be removed at any time.